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The Ancient Rhime of Spartacus

by eckardlise

2023
Twine

(based on 2 ratings)
2 reviews3 members have played this game.

About the Story

The Ancient Rhime of Sparticus is a spoof game based on The Rhime of the Ancient mariner, The Odyssey, The hero's Journey and most other things in the Universe.

It is in the form of a poem and all art was done by my close friend and confidante, Dall-E.

The rhime came to be as an entry to the 500-word Neo Twiny Jam competition. There are eight possible endings - some end in pain, some in humiliation, or even death, while others culminate in immortality, or true love.

The game is still in Beta, so any and all comments are most welcome.

Choose wisely.

All care was taken to not offend any modern humans, but if you do feel offended, please report it to me so that I can talk to Sparticus about it.

Awards

Entrant - Neo-Twiny Jam

Ratings and Reviews

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Average Rating: based on 2 ratings
Number of Reviews Written by IFDB Members: 2
A grab bag of different outcomes for a rhyming Spartacus, July 20, 2023
Related reviews: less than 15 minutes

This game, written for the Neo Twiny Jam in 500 words or less, is a bunch of short rhyming stories interconnected by having names of heroes that rhyme with 'Spartacus'. Like 'Farticus' or 'Articus'.

It's a branching story, where you pick one of the heroes then select an option or two in their path, usually getting a poem out of it.

Each page of the poem/story/game has some ai-generated art in it to serve as a backdrop.

The rhyming is entertaining, but there are so many different directions here it doesn't really feel cohesive, either in design, storyline, or emotion.

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Sparticus, shmarticus…, June 24, 2023
Related reviews: neotwinyjam

Inspired by Ancient Greek Epics, this interactive poems brings you the tale of Sparticus, a lover, an artist, a fighter, a hero… or is he all these things? The entry takes on a quite humourous approach to storytelling and myths recounting, where the hero can fail embarrassingly or depressingly.

As a small negative, I thought the images detracted from the text. Were they maybe more homogenised in style/colours, it might not have been an issue, but I don’t think they did much to help.

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