Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
First released in 2004 by Tornís founder Joe Chedburn, Torn was one of the first massively multiplayer text-based online RPGs of its kind.
Torn Reviewed at TextAdventures.co.uk
Torn was one of the first massively multiplayer text-based online RPGs on the scene. First released in 2004 by Tornís founder Joe Chedburn, Joe is still an active part of the 12 strong design and development team committed to developing great new content and awesome features.
See the full review
|Average Rating: |
Number of Reviews: 3
Write a review
TORN is the world's largest text-based online RPG.
Torn embarks you on a simple yet surprisingly addictive text-based role-playing adventure. The game takes you to a virtual world of Torn City where crime and violence are a way of life.
It generally follows the standard formula for most crime-themed IF games where you start your journey as a low-level street criminal until you become the master of your own craft. Achieving such social stature though will require extreme hard work, patience, and perseverance. If you think you have what it takes to rule this corrupt city, feel free to explore this game and see how far you can go.
Please be mindful that Torn is not the kind of game that you can finish in one sitting. In fact, this game has no limits and it can run infinitely. Testiment to the 10's of thousands of daily active players, many of which have been playing for 10+ years!
Torn requires a long-term engagement due to its real-time progression and while most MMORPGs today are embracing fast-paced gameplay and automated features, Torn remained faithful to its root. It demands heavy grinding to earn the resources required to progress. Unlike other RPGs where you can simply skip all NPC conversations, Torn requires you to read and respond to every text-based interactions.
Every decision you make will change your path in the game and it is very crucial to pay attention to every detail. You might end up becoming a powerful faction leader, a kingpin, a successful business tycoon, and much more.
There are numerous ways to earn money in TORN, known as Torn City Dollars ($TCD). You choose the type of character and path you want to take.
From the legit route of earning a wage, stock investments, owning businesses and property to the "less-legit" route of crime which could see you gambling in city's casinos, kidnapping, competing in faction wars, racing stolen cars and claiming bounties on other players heads.
The list of paths and outcomes are endless.
Available to play on any device with a browser (www.TORN.com), also available from Google Play for Android app.
Torn is a grindy stat-crunching slog. It's dull flavor text papered over a pile of numbers. It's "fiction" only in the sense that the website has a fictive atmosphere, but no real narrative is possible. I don't think this game offers the kind of fun most IF players are looking for.
The admin of this game treat players like crap, even those who pay for a monthly donor pack. Has so many bs rules that it make the game worthless. Would love to meet the devs to show them what it's really like to be beaten and left in the streets.