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A short visual story game. Alongside native adayo and descendants of genetically engineered crows, human nations are rebuilding on planet Tresmir, centuries after a cataclysmic war. Young human Alfón has entered the camp of adayo prophet Tisik, searching for something that matters to him.
Gameplay is pure dialogue, with branching choices.
Credits
Art by ConnieMusic by Lucas SyedConcept, story, and code (and any poor handling of art or music) by Tom Palmer
Fonts
Cormorant GaramondKalam
Entrant - Dialogue Jam 2024
Tresmir Sight is a short sci-fi (fantasy?) visual novel, where you play as a young human trespassing in a camp, looking for someone important to them. Ensues a conversation with the leader, where choices allows you to cooperate or obstruct their questioning.
Since you are dropped in the middle of a story, you being capture while trespassing, unwilling to answer to anyone, it is pretty hard to be invested in the MC’s struggles without knowing anything about it. For all we know, he is the bad guy here. You only learn of the reason why you are here because the answer is pulled from you.
Still, it looks neat and polished. I would play a longer version of this game if it ever happened.