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A brief game about family relationships, in which you can click on words in the dialogue to change them before continuing the conversation.
| Average Rating: based on 9 ratings Number of Reviews Written by IFDB Members: 2 |
This Twine episode lets you manipulate words in a short speech by the author's mother...it sounds a bit like an answering machine message. After you do so, the game generates links to tweets made by the author in which she expresses responses to the words chosen. Kind of an interesting idea. I don't know if this is based on real life, or completely fabricated, but it's a nifty little interaction which reminds the reader how words might be interpreted.
I wish there were more to it. It's almost the same exact mechanic as FIRST DRAFT OF THE REVOLUTION. Conversations... has you changing the words that are said to the PC/author, but this is almost a template for what could be an amazing conversation engine - if you could control the syntax and intention of different parts of the sentence completely by twiddling with them and getting varied reactions from the interlocutor based on *how* you phrased what you said, it could be quite interesting.
I get what this is going for, and trying to be all sweet, but to me this was lacking.
I like the style it's written in, changing the conversation slightly, but it didn't feel that personal to me. It didn't engage me.
It would probably feel more intimate if I were a parent, which I am not, but regardless it didn't pull me in as I'm sure it was intended to.
First Draft of the Revolution, by Emily Short, Liza Daly and inkle Average member rating: (56 ratings) It is dangerous to deceive a husband of magic-using rank... Juliette has been banished for the summer to a village above Grenoble: a few Alpine houses, a deep lake, blue sky, and no society. Now she writes daily to her husband. She tells... |
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