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Vous êtes face à un narrateur amnésique. Pour reconstituer son histoire vous devez lui rappeler des éléments de son récit.
Les mots soulignés sont les mots que vous pouvez récupérer. Pour les conserver, glissez les dans votre inventaire, en bas à droite. Ils seront stockés sous la forme de cartes.
3rd place - French Comp 2018
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 |
This game seems like an advance upon the simple structure of Texture. In both game systems, you drag keywords onto other words. But in this game, you find the keywords, drag them into an inventory, and can pull them out whenever you like. A four-item inventory limit causes pressure in the game.
I like the system. The story is generic hack-and-slash, but I like generic hack-and-slash, so it wasn't bad. It was deeply implemented for all reasonable responses, though.
With a larger inventory, this could support a long and complicated game. The interactivity in this particular game though wasn't quite what I enjoy; it was mostly a try-repeat-again game, and it was frustrating losing at the end due to choices I made at the very beginning.