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13th Place - 13th Annual Interactive Fiction Competition (2007)
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 2 |
ADRIFT usually has the weakest of the popular parsers (Inform, TADS, Quest, etc.), and this game is no exception.
The concept is interesting: you play as a human playing a virtual reality video game after the main game has ended. There are several layers of reality, similar to Wreck-it-Ralph. You play in a single layer, though.
The video game is about giant mechas fighting aliens. The after-the-game playthrough that occupies most of Mishmash is a stealth game using a 'ghost cap'.
I enjoyed the opening scenario, but the game quickly devolved into walkthrough-only territory.
Although there are some very good ideas behind this game, it had far too many technical issues for me to continue playing it.
First of all, I was put off by the quality of the writing. I haven't seen any other reviewers bringing this up — and one or two have actually said they thought the prose was good! So maybe my standards are too high, but I felt the writing was stilted, unpolished, and entirely lacking in any kind of style. (I did actually wonder whether it had been written by a precocious child or a very young teenager, but apparently the author is in his mid-twenties.)
Mainly, though, I didn't get very far through because I gave up in disgust when I discovered (from the walkthrough) that something the parser had been refusing to let me interact with — or even look at — was in fact vital to further progress. This wasn't an isolated problem, just the most egregious example. I'm not going to spend time playing a game that I can't trust to be fair with me.
Worst IF Titles by diddlescatter
(Sorry, Fredrik, but your poll was such a great idea that I couldn't resist!) So here's the question: Which titles out there do you absolutely hate? Remember, it doesn't have to be a game you've actually played. In fact, maybe it's a...