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25th Place - 11th Annual Interactive Fiction Competition (2005)
[...] the author of Space Horror probably has had it somewhat easier, since his work is a CYOA. At this point, it must be said I don' t share the rather widespread in the IF-community bias against that kind of game. Especially if it is done as careful as Space Horror -- with several fully fleshed out plot lines, well-defined characters (although, of course, they aren't too interactive), and great illustrations. The author even managed to squeeze in a couple of puzzles -- quite a feat, considering the game format.
-- Valentine Kopteltsev
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This was a good twinelike game before Twine was popular.
You go to the bathroom in a bar, and everyone is gone when you come out.
This game is mostly pure branching, but has a clever puzzle or two, several images, and some sounds.
It was a bit hard to install and get running, but it's very interesting, especially if you're in to IF history.
This is version 3 of this page, edited by Edward Lacey on 27 August 2013 at 4:58am. - View Update History - Edit This Page - Add a News Item