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This interactive fiction with graphics game thus features reluctant adventurer Bimbo Faggins and devious magician Grandalf attempting to gain treasure, ultimately by appearing on a TV game show. VERB NOUN inputs are used for most instructions, although you have to TALK someone before SAYing anything to them. EXAMINEing objects is crucial to progress, and to finding the best jokes.
Crash
"The name behind DELTA 4 is one Fergus McNeil. He brought you Robin of Sherlock and Bored of the Rings and now he's waylaying us with his latest offering - The Boggit, Bored Too (two, that is). Regulars to the column will remember how I enjoyed both of Fergus's earlier offerings but wondered how universally funny the jokes actually were. In The Boggit, the comic genius's talent has been trained, focused and profitably directed towards the one theme - taking The Hobbit computer game to the cleaners (although the thought of cleansing isn't quite the right analogy here)!
Everyone who has played The Hobbit will find something to laugh at here, and even Tolkien illiterates will realise something funny's going on as Bimbo struggles with supposed friend and foe alike to try and emulate the exploits of Bilbo in the original. This game is awarded a SMASH not just because it is amusing at the expense of a game and a theme familiar to everyone but due to its standing as an adventure - the game reads well, plays well, and the presentation is slick and polished to a tee."
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Your Sinclair
"The usual humour is packed in, such as the response to GET ALL or the input of four-letter words (and you can safely BREAK WIND in this one, if you choose). There's more than a passing reference to Infocom adventures, that'll be lost on most Spectrum owners, but from what I've seen of the game so far it's got everything we've come to expect from Delta 4 and a few new tricks besides. Don't just Boggit, buy it!"
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SPAG
"The parser is very simple, and if you say something like THROW ROPE at a time when that's not part of the puzzle, the game will give you the impression that you have a made an unfair suggestion. Some of the puzzles just require common sense (the exploding chocolate one, and the Gameshow one), some require knowledge of a subject (a big no-no for IF), and some are just plain weird. Overall, the game is simple, but highly entertaining."
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Tolkien's Middle-earth games by Fredrik
Games that are explicitly set in the fantasy world Middle-earth, created by J.R.R. Tolkien.
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More than 1000 games were made with the British tools "The Quill", "PAW" and "GAC" through the 80s and early 90s. Some bad, others worth playing today. I would like to know which are the best. Those with the most votes are probably among...