This falls into the genre of slice-of-life relationship-based stories, centring on a disagreement between a couple and how it ties into the hidden faultlines of their relationship: the title is elegantly apt. The story is told from different viewpoints, often flitting back and forth, which I wasn’t initially expecting, but it’s done very well. I wasn’t sure what the setting is supposed to be - one of the characters is supposed to have worked as a messenger, delivering messages across the city, but that’s the only real indicator: the story centres on a situation that could happen in all sorts of worlds.
A very nice-looking Twine, and rather like a short story in its ability to communicate a lot in what only takes a brief time to play. I very much liked the use of differently-coloured links for different purposes - blue to add extra description, red to move the story onwards. At the end, you reach a page listing all the endings you have reached so far, so it has some good replay value.