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About the Story
Santoonie's first romantic adventure.
35th Place - 12th Annual Interactive Fiction Competition (2006)
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Number of Reviews: 1
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Santoonie Corporation was a group that sprang up in the early 2000's promising a very advanced game called Amissville that never materialized in completed form. They went on to release a series of games, including Delvyn and Zero, and, finally, Lawn of Love.
Each of these games has an ambitious opening scenario that is mildly under-implemented and contains some sort of offensive or bizarre standard responses before eventually petering out in a section that cannot be finished.
This game is no exception. This game has an opening picture, a preface, an introduction, and a prelude. It features an opening scenario with conversation and detailed rooms, but with basic features missing (like when moving in an unavailable direction, where no text is printed. Apparently a sound was supposed to ping).
The story involves you meeting a pair of interesting young women, neighbors, one of whom plays a game with you. The game peters out shortly after.
If you find this interesting, try Delvyn, Zero, and the TADS Amissville.
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This is version 3 of this page, edited by David Welbourn on 18 June 2009 at 11:26am. - View Update History - Edit This Page - Add a News Item