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About the StoryThis is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending. Game Details |
Ruins, by Graham Nelson
Average member rating: (3 ratings)
Heretic's Hope, by G. C. Baccaris Average member rating: ![]() Eser is the only human left alive. Gods and monsters, blessings and curses, an island ruled by giant insects — and in their midst: a reluctant human priest. Grief-stricken and bound by oath to obey the Queen’s newest divine decree, Eser... |
Even Some More Tales from Castle Balderstone, by Ryan Veeder Average member rating: ![]() The fourth one in a series of anthologies of unbelievable terror, edited by Ryan Veeder. Also an ECTOCOMP 2021 entry. |
Games exploring trauma and other messy subject matter by Kastel
Looking for, as Nathalie Lawhead puts it, art caught between “everything is horrible”, “everything is survivable”, and “this is too hard to talk about”. I'm interested in how people explore the messy things in life through IF engines.