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Missing employees, wily crustaceans, malfunctioning kitchen equipment and a terminal food shortage, all on the night the most important culinary critic in the world has chosen to review your debut restaurant? Surely there's nowhere to go but up.
v.10: 18-Apr-2025 12:56 -
JTN
(Current Version)
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Changed download links | |
v.9: 16-Apr-2025 21:34 - JTN Changed Web site URL, download links | |
v.8: 08-May-2022 22:40 - Paul O'Brian Changed external review links | |
v.7: 05-May-2013 11:45 - Edward Lacey Changed external review links | |
v.6: 23-May-2008 08:44 - Emily Boegheim Changed IFIDs, author, download links | |
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v.5: 09-Apr-2008 11:22 - Paul O'Brian Changed external review links |
v.4: 12-Mar-2008 00:27 - aaronius Changed cover art, description, forgiveness, Web site URL, author | |
v.3: 25-Feb-2008 07:46 - J. Robinson Wheeler Changed cover art | |
v.2: 25-Oct-2007 02:39 - Michael R. Bacon Changed download links | |
v.1: 16-Oct-2007 01:49 - IFDB
Created page |
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
There's at least one in every comp: a game with great potential, clever writing, and fun portions that dissolves into a mind-numbing bugfest at its end, apparently the product of a rush to deadline and a lack of patience. In Comp03, Gourmet is the first game of that type I've played, and the letdown is as stinging as ever. If interactive fiction ever got reviews in People magazine, the write-up for this game would probably end with, "BOTTOM LINE: Good ingredients, but undercooked."
See the full review
IFIDs: | ZCODE-2-031116-99CC |
ZCODE-1-030927-EF3D |