| Average Rating: Number of Reviews Written by IFDB Members: 5 |
- Karin Malady, October 29, 2019 (last edited on October 30, 2019)
- Canswer, September 10, 2019
The first Twine game I played was a fantastic introduction to the system. About twenty years ago I played Will the Real Marjorie Hopkirk Please Stand Up?, a game about trying to find 100 ways to kill 100 clones. I was enthralled by the premise and disappointed it was a demo with only five solutions. So I was thrilled to finally get to play something similar that was less intimidating and more lighthearted.
I really appreciated that no significant knowledge of vampire literature is necessary as Corfman provides ample hints along the way if you're stuck. Some puzzles can be solved in multiple ways. And there's also plenty to look at and tinker with that explores the character outside of just her night shift job.
The structure isn't perfect; some playthroughs get repetitive (which was one of my criticisms of Galatea) and some paths of victory can be found by luck, though the game's brevity (and levity!) help alleviate these concerns. None of the puzzles are particularly difficult, but some are clever, and it never felt like I was mindlessly clicking on hypertext.
What shot my rating up to five stars was the game's three epilogues that provide the player with silly information about vampire stories, 16 more ways to kill a vampire (no puzzling required), and a Rashomon style section to view all your playthroughs via the eyes of one of the McDonald's employees. Corfman's writing is so delightful that I eagerly read everything and have now played this twice since its release.
- X.W, July 6, 2018
- Squidi, December 5, 2017
- Wanderlust, August 3, 2017 (last edited on August 21, 2022)
- hogart, July 26, 2017
- oakheart17, July 1, 2017
This game is by the author of Open Sorcery, one of the best Twine games.
In this game, you play a side character in a Buffy the Vampire Slayer-type world. You need to kill a vampire!
The game is heavily location-and-inventory based, similar to the other high-rated IFComp 2016 games Cactus Blue Motel and the Shoe Dept.
There are a lot of clever tricks, like testing you on how well you know classic texts, useful items hid among unuseful items.
The cluing is excellent; any one ending will give you hints on the other 15, and options that you should have thought of but didn't are greyed out.
It does have an unnecessarily large amount of profanity, though.
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