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Scurry, scurry, dig, nibble, scurry...wait, did someone leave the cage door open?
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 3 |
Cute little hamsters but frustrating. There are parts where the description of the area doesn't give proper directions or is just vague, so it's generally best to just try them all. Sometimes "west" works but sometimes you have to say "go west". I spend most of my time fighting with the parser or just playing 'guess the word'. It was really nice to see the other hamsters running around and having their own personality (albeit a bit on the flat side... well they're hamsters so I guess I can't gripe too much). I was surprised that there wasn't more just for fun hamsterish actions/verbs.
You are a hamster and you do hamstery things, so it works as intended. It seemed rather unforgiving with what the parser recognized though, which made it a lot harder for me than I imagine was intended.
(Spoiler - click to show)I also thought the ending was bit ridiculous.
I saw a problem within the game.
(Spoiler - click to show)
Cage Southeast
The litter here is mostly gone because you get in and out of the wheel so much. You can go up into the little squeezy space behind the wheel.
There's a big wheel here.
To the northwest you can see a tube.
>get on wheel
You get into the wheel.
>run
You run on the wheel, going south. It spins happily.
>get of wheel
If that is around here anywhere, it's too far away to see.
>get off wheel
But you aren't on the wheel at the moment.
>n
You'll have to get out of the wheel first.
>get out of the wheel
I only understood you as far as wanting to get outside.
</spoler>
I dunno.
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