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About the Story
"We need to save the kingdom! But...where is the kingdom? What are its bounds? Can history be distilled? Why do ghosts feign friendliness? We will make a quest of questions!" [--blurb from Competition Aught-One]
22nd Place - 7th Annual Interactive Fiction Competition (2001)
>INVENTORY - Paul O'Brian writes about interactive fiction
For me, a narrative layer a little more grounded in reality would have done wonders for my emotional connection to the game. As it was, I could admire the prettiness of the words, but only from a remove.
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Number of Reviews: 1
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Deadline Enchanter was one of my first games I ever played, and still one of my favorites and a strong influence.
This game came before deadline enchanter, but shares its same feeling of utter bizzareness.
You are the ruler(s?) of a kingdom that has been ravaged by a ghost. There is wearable honey/history, and all sorts of other interesting things. I love this little game. It plays on gargoyle.
|Renga in Four Parts, by Jason Dyer|
Average member rating: (2 ratings)
This is interactive poetry: you can type particular words that occur in the text, or words that are implied. You can be entirely experiential and use word-association. Keep in mind that what you type is much a part of the poem as the...
|The Mary Jane of Tomorrow, by Emily Short|
Average member rating: (19 ratings)
You, Mary Jane Minsky, have a few things to clear up with your best friend Jenny Yoshida. When your robotic birthday gift doesn't go over as planned, you may need to reset your expectations, for her and yourself. The Mary Jane of...
|Unit 322 (Disambiguation), by Jonny Muir|
Average member rating: (24 ratings)
A mystery told entirely through the pages of an online encyclopedia.