Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

THE RUIN OF 0CEANUS PR1ME

by Marco Innocenti profile

(based on 6 ratings)
Estimated play time: 1 hour and 30 minutes (based on 1 vote)
Members voted for the following times for this game:
5 reviews5 members have played this game. It's on 5 wishlists.

About the Story

«There's nothing here, Carter. Vital signs zero-zero. It's a fucking cemetery.»

THE RUIN OF ØCEANUS PR1ME is a survival text adventure about a rescue mission gone completely wrong. It has an in media res approach and may result obscure to many players until quite far in the playthrough. It's a story meant to unfold step by step and it is intended to work like this.

THE RUIN OF ØCEANUS PR1ME is a sequel to A1RL0CK, by the same author. Playing it is not necessary to fully enjoy RUIN, but is still recommended.

Content warning: This story contains foul language and detailed descriptions of physical and psychological violence against animals and minors, abuse of narcotic substances or otherwise harmful to human beings. It is recommended for adult audiences only.

Awards

1st Place - PunyJam #4

Ratings and Reviews

5 star:
(1)
4 star:
(4)
3 star:
(1)
2 star:
(0)
1 star:
(0)
Average Rating: based on 6 ratings
Number of Reviews Written by IFDB Members: 5

3 Most Helpful Member Reviews

3 of 3 people found the following review helpful:
A complex underwater salvage mission in a larger universe, December 28, 2023
Related reviews: about 1 hour

This game, as its name suggests, is part of the same universe as A1RL0CK.

It's set in an underwater wreck that is enormous and filled with strange biological material. You have a special suit designed both to let you interface with the technology around you and to keep you under control.

The gameplay is partly exploration and partly puzzly. I enjoyed searching out parts of the ship, interfacing with technology and so on. I had some trouble with the parser when trying to deal with wheel valves, but I realized I had been using the wrong verb (SET is right, TURN works sometimes but not as often).

There is frequent strong profanity in the game. It makes sense in context. The story is very violent, kind of like 80s sci fi action like Alien, Predator, or Terminator.

Overall, I found the story strong. At times I got stuck, like I said; this is not an easy game, and careful attention to detail is basically required to pass through. I had a good time with it overall.

You can log in to rate this review, mute this user, or add a comment.

1 of 1 people found the following review helpful:
The story continues, March 4, 2025

Water drips. Metal groans. Somewhere in the distance, something moves.

You stand at the edge of the abyss—Øceanus Pr1me, its corridors hollowed by time, its secrets drowned in the deep. The mission was clear: enter, retrieve, extract. But clarity dissolves in the cold, salt-choked air.

The voices are gone. The silence is worse.

The station is dying, but it isn’t dead. The walls breathe, the pipes whisper, and the darkness watches. Shadows stretch too far. Doors seal behind you without a sound. The past lingers in flickering monitors and rusted terminals, waiting to be remembered. Waiting for you.

You step forward. The floor shifts beneath your weight. Echoes answer where no one should be. Your pulse hammers against the weight of water pressing in from all sides.

Then—

A flicker. A whisper. A memory that isn’t yours.

You were sent to clean up a mess. You’re starting to realize:

The mess is still alive. And it knows you're here.

You can log in to rate this review, mute this user, or add a comment.

1 of 1 people found the following review helpful:
We have to go back, November 8, 2024
by Mike Russo (Los Angeles)
Related reviews: Review-a-Thon 2024

We’re doing this again, I say to myself – you can read that in an excited tone of voice, representing my combined eagerness and dread to revisit the horrifying yet oddly beautiful world of A1RL0CK, or with a world-weary sigh as I contemplate having to type out a bunch of number-for-letter substitutions once again (how ‘bout we just call it TROOP from here on out?) My emotions on this second encounter with the alien terrors and man-made atrocities found under the waters of Titan aren’t far afield from those of our protagonist this time out:

"Colonel J.T. Thomas. Father of twins that he hasn’t seen yet, husband of a semiotics teacher, head of a recovery team who doesn’t have a clear idea of what the fuck he’s doing three thousand meters deep in the black ass of the universe… Fuck Biofarm and fuck the fucking rescue team."

Yes, after the mess you contributed to creating in the first game, in the grand tradition of sequels everywhere now you’re sent to clean things up. The efficiency with which the above response to X ME conveys backstory and engenders sympathy – I definitely did not want to screw up and get this guy killed – is of a piece with the environmental descriptions, which grounded me in the awe and awfulness of going so deep below the seas:

"As you descend, the darkness becomes less penetrating. Black becomes blue, the same shade as any night at the north pole, under a sky with few stars…The water seems thinner here and the pressure less impressive. All directions are good, if you want to go to a worse place than this.”

There’s great imagery and evocative prose throughout the piece, which combines the laconic lilt of hard sci-fi with grand guignol sights and body-horror flashes that wouldn’t be out of place in a dark, edgy anime. It’s a combination that ratchets up the intensity beyond what I experienced in the first game; here, it’s clear that you’re to some degree complicit in the crimes committed in this place, even if you’re not aware of their full scope, and with the station now almost fully swamped, and fallen hundreds of fathoms deeper, I always felt exquisitely vulnerable in my explorations. And while J.T. is in some respects a more conventional main character that Chloe was in A1RL0CK, TROOP similarly manages to throw his sense of self into turmoil with a few well-judged and well-delivered twists.

Once again, though, I struggled with the puzzles. There are a few early ones that are simple but satisfying to solve, relying on your suit’s different scanning instruments to suss out the way forward. I was disappointed that this mechanic fell by the wayside as the game opened up into its middle act, though – as I explored a relatively large map with confusingly-described exits (sometimes passages towards a staircases are given as both a vertical and compass direction, sometimes only one) and no real sense of where I should be headed, I felt as though I was in a maze, and many of the challenges hinged on vaguely-described gadgets that I had a hard time picturing, much less knowing what they could do. There’s a valves-and-tubes puzzle that I think just requires a lot of trial and error, unless I missed some more direct clues, and one that involves combining a few devices that are described just by their shape rather than their function, which meant I had no clue what I was supposed to be doing. Fortunately, David Wellbourn has pulled together a walkthrough of this game too, since I confess I was following it quite closely for the second half of the game.

I’m glad I did, though, since the final confrontation is appropriately nasty (even if I’m still not completely sure how I won it), and the hint of redemption in the epilogue is a lovely grace note. The story and environment here are really compelling, selling the fantasy of being unimaginably deep underwater and coming face to face with the worst fruits of man’s inhumanity. So it’s definitely worth a dip, I just wish the water was a little more welcoming – and for my nerves’ sake, I’m not sure I could handle a third visit to 0CEANUS PR1ME!

You can log in to rate this review, mute this user, or add a comment.


News

THE RUIN OF 0CEANUS PR1ME Release 2 is out! January 9, 2024
Play it on your modern hardware or choose among: • Amiga • AppleII • Atari8bit • AtariST • BBC • C64 • C128 • CPC • Mac Classic • Mega65 • MSX • PLUS/4 • SAM Coupe • Spectrum +3 • TRS80 • DOS

Release 2 include:
- A lot of screen readings have been added to the suit. Consider this a minimal hint system.
- Some synonyms were added for scenery elements.
- Atmospheric messages have been added to several locations, for immersion.
- Other minor inconveniences have been reduced or annihilated (i.e. you can now TURN things TO along with SETTING them TO).
- Some dynamic descriptions added (cfr. the lifeboat).
- Many versions have now a loading screen
Reported by Marco Innocenti | History | Edit | Delete | Direct link
Expand all | Add a news item

Tags

The following tags are associated with this game. Click on a tag to search for other games with the same tag. - View the most common tags (What's a tag?)

C64 (186)
drugs (45)
PunyJam (27)
violence (467)
walkthrough (1903)
(Log in to add your own tags)
Edit Tags
Search all tags on IFDB | View all tags on IFDB

Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):

Delete Tags

Game Details

THE RUIN OF 0CEANUS PR1ME on IFDB

Recommended Lists

THE RUIN OF 0CEANUS PR1ME appears in the following Recommended Lists:

New walkthroughs for December 2023 by David Welbourn
On Thursday, December 28, 2023, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for...

Polls

The following polls include votes for THE RUIN OF 0CEANUS PR1ME:

2024 Review-a-thon - games seeking reviews (authors only) by Tabitha
EDIT 2: I've locked this poll, but have started a new one here for next year's Review-a-thon! EDIT: The inaugural IF Review-a-thon is now underway! Full information here. Are you an IF author who would like more reviews of your work?...

Outstanding Retro Game of 2023 by MathBrush
This poll is part of the 2023 IFDB Awards. The rules for the competition can be found here, and a list of all categories can be found here. This award is for the best retro game of 2023. Voting is open to all IFDB members. Suggested...

Games With Extended Underwater Sequences by Canalboy
That is games that have immersive (pun intended) sub aqua areas of more than, say ten locations.

See all polls with votes for this game

RSS Feeds

New member reviews
Updates to external links
All updates to this page


This is version 5 of this page, edited by Marco Innocenti on 9 January 2024 at 11:07pm. - View Update History - Edit This Page - Add a News Item - Delete This Page