Return to the game's main page Reviews and Ratings
1-4 of 4 - E.K., February 18, 2013 - Galena, February 11, 2013 4 of
4 people found the following review helpful:
Good idea but insubstantial., February 11, 2013Intake is a very short hypertext piece about being a mental health patient and unsatisfactorily answering some initial questions from a patronising doctor. It's okay as a brief emotional sketch, and it has a poetic rhythm about it that's felt if you play a few times. But as an interactive piece representing this situation, it's too simple to make an impact. The main effect comes from the good idea of putting the player in a seat of powerlessness to emphasise that powerlessness (only the doctor gets to speak). Intake fares best if considered only for that effect. Thinking about a few answers you can make to the doctor's questions, and ones you specifically can't make, which I sometimes didn't understand, led me into a state of protracted querulousness. Am I supposed to be playing a marginalised character, or a not-marginalised character being treated as if I was marginalised? Am I specific or not? Besides, can anyone actually quantify how marginalised I am or should be, especially if I am fronting up with mental health problems? Was this review helpful to you? Yes No Remove vote | Add a comment
- AADA7A, February 10, 2013
|