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About the StorySomething is amiss in Garry's office. A prequel to The Statue Got Me High. Game Details |
| Average Rating: ![]() Number of Reviews: 1 Write a review |
This review is for The Official Ryan Veeder Weekend Review Tournament with Guaranteed Prize.
This game is a prequel to The Statue Got Me High, but you don't need to have played the latter game.
It contains classic elements of the Veeder mythos, such as red herrings, consumable food, actions that seem simple but maybe take a little longer to type than the other anticipated but you never know, and NPCs whose tone of voice is in direct contrast to the content of their conversations.
This game makes a 5 on my scale, but only barely. According to my criteria, it is polished (no bugs here), descriptive (why not?), has an emotional investment (I hated Edward), the interactivity is okay (I had to decompile it once, but I wanted to decompile it, so that's something), and I would play it again.
But it just scraped by in each category, so it might not be as good as a 4 star game that did great in one category.
The Statue Got Me High, by Ryan Veeder Average member rating: ![]() Your job is to make sure John's party is successful. It won't be, though. Written for the Apollo 18+20 tribute album project. |
Budacanta, by Alianora La Canta Average member rating: ![]() Seek Szilvia on a boundary-testing voyage of discovery across Europe. A story starting with getting our adventurer, who can’t stand strong smells,through the airport... |
The Dead: A Story, by John Leo
Average member rating: (4 ratings)
"You have been dead for 17 days." In this work of gothic horror, you awaken in your coffin. Your goals are simple. Uncover the mystery of your untimely death, follow the rules as dictated by the Bone Fathers, and ultimately return home.
For Your Consideration - XYZZY-eligible NPCs of 2015 by verityvirtue
This is for suggesting non-player characters from games released 2015 who you think might be worth considering for Best NPCs/Best Individual NPC in the XYZZY awards. Leave the name (or namelessness) of the NPC (or NPCs) in the comment on...