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About the Story
"A tale of revenge and high-larious hijinx. Warning: consists heavily of low-brow humor and strong language. Not recommended for children and what not." [--blurb from Competition '99]
29th Place - 5th Annual Interactive Fiction Competition (1999)
Another ifMUD in-joke game, and the jokes are very in--if you're only an occasional MUD visitor, you're not likely to get much out of this. Beyond that, plenty of bugs--lots of things don't act the way they should. The in-jokiness and bugginess combine to make this almost entirely incomprehensible.
-- Duncan Stevens
>INVENTORY - Paul O'Brian writes about interactive fiction
The author announces that he plans to put out a "hopefully less buggy version of the game" after the competition is over. This is a good idea, of course, but I think that even after such a version emerges, it will only appeal to a limited audience. Basically, if you hang out on ifMUD a lot, you might enjoy it. If, on the other hand, you're like me... you probably won't.
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In this game, you wander through 6 rooms with duct tape and the corpse of your sidekick.
You can tape various things to each other, and interact in a few ways with the corpse. Many responses are coded, but many other natural things are not coded.
Some people have said this is an IFMud in joke, which would make sense, because the game doesn't make much sense.
Overall, it is descriptive, but not very funny.