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The Fortress of Fear

by Larry Horsfield profile

(based on 2 ratings)
1 review2 members have played this game. It's on 16 wishlists.

About the Story

Arriving at the vast Marienburg Fortress, headquarters of the Teutonic Knights, you find that that it has been captured by the mad sorceror-prince Wladyslaw. You volunteer to enter the fortress alone and find your way through it to a final showdown with Wladyslaw - winner take all! There are many obstacles to overcome including several ghosts who impede your progress with their demands.

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Average Rating: based on 2 ratings
Number of Reviews Written by IFDB Members: 1
1 of 1 people found the following review helpful:
Quality oldschool game, July 24, 2018
by Denk
Related reviews: ADRIFT 5

The Fortress of Fear (FoF) is the 4th episode of The Adventures of Alaric Blacmoon. On the other hand, it was the first Alaric Blackmoon game to be written with ADRIFT, so I was quite curious if it had the same quality as the previous episodes. I think it has and overall FoF is a very fine game. 

Without going into too much detail, Alaric must get to the bell tower of a big fortress, which is under siege of an evil sorcerer. The sorcerer has slaughtered most of the good staff of the fortress so there are ghosts everywhere requiring objects to let you pass. In addition, they might help you, if you help them. You will also meet a few people who are still alive, and in the end, you will of course face the evil sorcerer. 

The game has the same appearance and feel as previous episodes, which is good. As usual, it is necessary to search, look under and look behind objects whenever it makes sense, to ensure you do not miss an object. The puzzles range from easy to difficult but always logical. 

The player should be aware of the command "timeoff" though. This is a command used to turn off real time elements. I don't like real time elements in IF-games but since they can be turned off it is not a problem at all.

If you become stuck, the first place to look for inspiration is the VOCAB command, which gives you a list of verbs understood by the game. Typing help gives you the e-mail address of the author, which I did use more than once since the game is very big and I believe most people will become stuck at some point. I encourage everyone playing Larry Horsfield's games to ask for help in this way instead of just giving up, since his games have a lot to offer. This game is no exception.

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Game Details

The Fortress of Fear on IFDB

Recommended Lists

The Fortress of Fear appears in the following Recommended Lists:

Best of ADRIFT 5 by Denk
The following games are in my opinion the best ADRIFT 5 games. The games I like most have been given the highest position, except for Larry Horsfield's games, which would have taken all places in top 5, if I had not distributed them...

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The following polls include votes for The Fortress of Fear:

Villains by Victor Gijsbers
"[T]he thief [in Zork] is important to the development of interactive fiction because he functions as a true villain, not simply an obstacle or opponent.", writes Nick Montfort. Apparently, he moves around, taunts the player, actively...

Games with maps... by Xionix
I started playing Counterfeit Monkey, and I notice a good map is a way for us newbies to get into the game more easy. And I hate to draw so, are any other games that got a in-game map? It can be any genre.

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