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- gattociao, August 25, 2023
- Kastel, May 21, 2023
- Edo, June 15, 2020
- Wanderlust, August 3, 2017
- Ramona G, February 14, 2017
3 of 3 people found the following review helpful:A beautiful contemplation piece set in an 1860's beach, June 27, 2016
This game was the winner of the 'Landscape' portion of the 2000 IF art show, the same art show where Galatea won the 'Portrait' segment.
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- hoopla, March 23, 2015
- Thrax, March 23, 2015
- EllaClass, November 5, 2014
- Katrisa (Houston), January 28, 2014
- AADA7A, September 21, 2012
- Jordan Magnuson (Corvallis, Oregon), August 25, 2012
- E.K., May 29, 2012
- Sam Kabo Ashwell (Seattle), April 16, 2012
- Rose (New Zealand), October 6, 2011
- Stickz (Atlanta, Georgia), June 23, 2010
- Vambuli, May 21, 2009
- Rhian Moss (UK), April 3, 2008
- Catherine Daze, March 24, 2008
- anj tuesday, November 18, 2007
While The Cove does contain specific puzzles and a list of tasks to accomplish, it's not precisely a text adventure; rather, you live through a pivotal moment in the protagonist's life. The goal of the game is to experience the environment as thoroughly as possible.
The text is expansive and rather poignant. The game's one or two puzzles are for the most part self-evident in their solution, and most of the points are scored by simply looking at the right bits of scenery to trigger your character's memories.
The Cove isn't meant to be a game, and it shows, but it is an excellent example of how a story that would be hopelessly banal in a standard format can be compelling and emotional in IF.
-- R. Serena Wakefield
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