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About the Story
This is a re-implementation of the first work I finished in Inform 7. I made it for Glorious Trainwrecks' Pirate Kart 2, then re-released an improved version (along with a bunch of other games) for the IGF Pirate Kart.
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My experience of these Pirate Kart games is that they're short, easy and busy. I find that to be a good combo compared to short, hard and anything else, since the flakey implementation of tiny games is what can make me so annoyed when I fiddle with them.
Anger is not relevant for Delicious Breakfast, a game about a person (or perhaps some manner of living man-insect, if 'x me' isn't joking) who wakes up in the morning and sees the world largely through a prism of exclamation marks. A being for whom the phrase 'Delicious Breakfast' is always thought of in Title Case.
As you fiddle with assorted foodstuffs in your kitchen trying to assemble and eat a Delicious Breakfast, you learn that the character you're playing is a rather stupid manic whose existence is framed only in terms of Delicious Breakfast, and that the term 'Delicious Breakfast' represents an idealised concept for this character rather that an accurate description of what's eaten and how it's et. (I don't know why I'm always eating gross stuff off the floor in adventure games, but I did it again here.) My score was soon to explode, and pretty soon I'd won the game.
I can relate to idealising breakfast. I eat Weet-Bix every day and they bring me into the land of the living. Delicious Breakfast is amusing and easy, though it is not a Weet Bick.
This is a nice short game that is written in a very hyper! manic! STYLE! It almost reminded me of a Japanese commercial or a muppet short.
It's about delicious breakfast, and gives you a lot of things to make DELICIOUS BREAKFAST! So you eat delicious breakfast, and many people think delicious breakfast is difficult but they are over thinking DELICIOUS BREAKFAST.
(Spoiler - click to show)Once I got the idea that the game was kidding about everything it laid out and I didn't have to prepare anything, and the entire game is solved by eating, I almost was disappointed that (Spoiler - click to show)the game didn't go to it's logical conclusion and have you eat every single thing within reach including the silverware and the curtains and then yourself as if you were an oruborous.
Definitely worth a quick play. It made me laugh with its manic intensity at the end.
|Repeat the Ending, by Drew Cook|
Average member rating: (18 ratings)
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