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Girls' Day
A brief memory. 776 words.
Written and programmed by Renkon. Royalty-free stock images from FreeImages. This game was originally made for the Single Choice Jam, Narrat Jam 2, and O2A2 2023 in order to finally learn how to use Narrat.
Entrant - Single Choice Jam
| Average Rating: based on 3 ratings Number of Reviews Written by IFDB Members: 2 |
This game was written in Narrat, an engine I hadn't heard of before but which worked very smoothly; this was a visually well-done game, with an appropriate stock image, nice styling/layout and smooth scrolling.
This story was entered in the Single Choice Jam, and features exactly one choice in the center of the story, at what felt like a powerful emotional moment.
Content wise, the story revolves around remembrances of Girl's Day, which I assume is the Japanese holiday, as the imagery used reflects that, and I'm not currently aware of other Girl's Days out there. The protagonist is old now, but reflects on the generations of women in their past. There are strong implications of the narrator's changing gender identity, but nothing explicit.
Overall, a thoughtful, reflective, and well-done piece.
This short entries flips through a photo album, with the narrator commenting on the different pictures and how much has changed since the pictures were taken. Until you reach a turning point, looking at a picture from when you were still a sweet little girl - or so your mother like to remind you. What you do with this picture will determine the ending of the game.
The entry is full of nostalgia and melancholy. Sadness is present throughout the recollection of the past, even after your choice - though one is a bit more hopeful. Even with its short format, the story manages to give a snapshot of a distant relationship between a mother and their child, and the gender norms that may have cause that distance.
It is beautiful, in its pain.