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El Museo de las Consciencias

by Mel Hython profile, Santiago Eximeno profile, Grendel Khan profile, Urbatain profile, and Depresiv

Part of Commonplace Book Project
Horror
2007

Web Site

(based on 3 ratings)
1 review

About the Story

Tu padre te abandonó cuando aún no tenías uso de razón. Te dejó en una casa en la cima de una pequeña colina, al cuidado de dos mujeres siniestras, eternamente vestidas de negro...


Game Details

Language: Castilian (es)
Current Version: Unknown
License: Freeware
Development System: Inform 7
IFID: Unknown
TUID: oe62obqziewqgik

Editorial Reviews

50 Years of Text Games, by Aaron A. Reed
Within days of Nepstad’s announcement, a group of Spanish authors contacted him to say that their community, too, wanted to submit an anthology game. Over a dozen stories in three different languages were now planned to be part of the project.
...
The Spanish community’s games hewed closer to the standard auteur-driven mode of IF authorship, with each vignette given a title and credited to particular authors, and thus exhibited a somewhat wider range of styles and subjects.
...
The Spanish collaborators, in contrast to the French authors newly arrived to the hobby, were mostly old veterans of the 1980s scene, and brought a range of concepts and styles to the scenarios they created. In one scene set in the present day, you play an addict whose bad coke trip triggers a hallucinogenic nightmare [...]
See the full review

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2 of 2 people found the following review helpful:
Un museo de estilos, October 7, 2009

El museo de las consciencias es un proyecto colaborativo, y la aportación hispana a la iniciativa de Peter Nepstad basada en el 'Commonplace Book' de H.P.Lovecraft.

Su estructura se apoya en una historia central que transcurre en el museo que da nombre a la obra, bastante respetuosa en su planteamiento y conclusión a la "doctrina" lovecraftiana, y en torno a la cual el protagonista puede experimentar una serie de historias breves enlazadas de forma más o menos arbitraria con el argumento principal. A estas sub-historias se accede experimentando con los distintos motivos expuestos en este peculiar museo.

El hecho de que cada historia esté escrita por autores diferentes provoca una cierta disparidad de estilos que puede llegar a ser chocante, y eso también aplica a la calidad. Por tanto estamos ante una obra que por su naturaleza alterna algunos momentos brillantes con otros algo menos satisfactorios.

De entre las historias breves destacaría aquella a la que accedemos a través del diorama. Por su cuidada literatura (con una introducción que por sí sola ya justifica la publicación de la obra) y un desarrollo que de forma muy natural nos conduce a su conclusión, merece una mención especial dentro del conjunto.

La historia central, de corte algo más clásico, nos permite avanzar hacia el desenlace del relato una vez superados una serie de puzzles que, aunque bien implementados y en ocasiones ingeniosos, adolecen quizás de algo más de trasfondo. A pesar de que el juego proporciona la información suficiente para resolverlos, no he podido averiguar la relación exacta que estos acertijos guardan con la historia principal.


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Games with detailed descriptions of art works by Greg Frost
I am looking for games which use the literary technique of ekphrasis: "a vivid, often dramatic, verbal description of a visual work of art, either real or imagined" (Wikipedia).

Spanish games by Fredrik
I really need to improve my rotten Spanish, and I can think of no better way to do it than by playing IF. But there are tons of games out there, so what to choose? In other words: Por favor, ¡dame los favoritos tuyos!

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