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About the Story
Turn a scripted steel-cage wrestling match into a real fight in this 250,000-word interactive novel!
SPAG Specifics - Issue #63 - By Hugo Labrande
Slammed! succeeds at its main goal, which is to be an awesome game about wrestling: the author is clearly very familiar with the wrestling world, and manages to reproduce this in a world and a story that feel true. [...] The game is transparently written as escapism [...] for wrestling, where the problems are painfully apparent and have broken into the mainstream [...], leaving them out completely didn’t really feel right to me.
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Number of Reviews: 2
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This game is truly epic. I felt like I was reading a novel as I played. It lasted long; longer than any of the other choicescript games I played.
I had trouble putting it down. A game about professional wrestling seemed so silly, but it's cinematic, almost like Rocky. There's a lot about second chances, betrayals, seeing the truth. It's so much better than it seemed from the blurb and art.
Subplots include a variety of romances, long term relationships with a rival, and so on. You can choose to be a face or a heel, and seeing the psychology about being a heel was very interesting.
SLAMMED! is top-of-the-line CYOA/commercial Interactive Fiction, well-written and well worth the price of admission!
I know next to nothing about pro wrestling, but am enjoying every second of SLAMMED!, from the very cool, over-the-top characters I'm meeting to the backstage machinations of the industry. I am SO invested in my character, Alanna Roundhouse, and the journey she's making in this story!
Wonderful, wonderful, wonderful! The only thing I could wish for would be an option to adjust the font size!
If you enjoyed SLAMMED!...
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