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About the StoryBuried is an ergodic literature game created in tandem by Tara Copplestone and Luke Botham as a proof of concept for Copplestone's M.Sc dissertation, and was subsequently entered into the 2014 Heritage Jam competition where it won the 'best remote team entry' category. Game Details
Language: English (en)
First Publication Date: April 20, 2014 Current Version: 1 License: Creative Commons Development System: Twine Forgiveness Rating: Merciful IFID: Unknown TUID: nvhty4brxsc2ltoc |
The Heritage Jam
Review of 'Buried' by the Game Jam organisers
Reviews provided by the judges of the competition.
See the full review
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This is a Twine-based game that consists of a set-up phase where you personalize your character, followed by a standard Twine game where you choose from a variety of sequences to achieve one of numerous endings.
It is a medium-sized, puzzle less game that is meant to be a sort of academic essay. It was submitted as a dissertation, I believe, and parts of it read like one, but it is not completely dry, and manages to have some fun.
The authors seem unaware of the field of interactive fiction. They describe this as a proof-of-concept of "ergodic fiction", which is defined by the 1996 book Cybertext as fiction that requires human participation and choices to shape the experience. It is clear from the book's definition that almost all of interactive fiction is ergodic fiction, and in fact most interactive fiction is "cybertext", which is ergodic literature requiring calculation.