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Redjacketsby Anna C. Webster2024 Supernatural, thriller, true crime Twine
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(based on 1 rating)
1 review — 3 members have played this game.
Rosco Jeppson has to die.
But a man like that: a fine art dealer at the head of a massive organized crime ring (and a vampire at that) won't go down easy. But the Redjackets aren't your typical vampire hunting firm, either: they have both humans AND vampires in their employ. They're usually much more concerned with solving underworld disputes nonviolently through mediation and so-called restorative justice... but Jeppson has left them with no other options.
Play as decorated, human vampire hunter Declan, experienced vampire Redjacket Lynette, or freshly-turned informant Fiia as they strive to bring Jeppson down. Choices made in one protagonist's path will be remembered if you play through another's story, later.
Only one thing is certain: Rosco Jeppson has to die.
But the rest?
That's up to you.
Content warning: Blood and gore (decapitation, mutilation, gunshot wounds), guns, capture/involuntary confinement, near-death experiences, vomiting, strong language
This is a twine game with three different paths about a group uniting to defeat a powerful vampire. You can play from three perspectives.
I can sum up my reaction to this game by saying I loved the story, liked the mechanics but found a lot of typos and bugs.
The story (from the point of view of a new vampire, which I chose first) is that you are recently-graduated art student whom a powerful vampire lord has turned into a fledgling vampire. You are captured by a human-vampire-cooperative group called the Redjackets, and together decide to take down your lord.
The game boasts three perspectives and allows a variety of both emotional/roleplaying choices together with choices that affect the overall story.
I liked the atmosphere and dialog of the game. There were numerous minor typos, though, and several passages with broken Twine code. The very first screen said 'error' on it (due to some code that checks your previous playthroughs); several times, the text was from the wrong perspective; the face of one of the characters got duplicated once, instead of showing two people; and the game said it would remember my choices when doing the next path but I saw my former character take all the choices that I didn't take.
However, none of these bugs really prevent the playing of the game itself or the enjoyment of the story. So I still like the game overall, I just want to be complete in my review when describing it all.
I do want to call out the color scheme and UI as being especially nice-looking (for my tastes).