Neon Haze

by Porpentine profile and Brenda Neotenomie

2015

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Reviews and Ratings

5 star:
(6)
4 star:
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3 star:
(3)
2 star:
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Average Rating:
Number of Ratings: 14
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1-14 of 14


- merrybug, March 25, 2023

- Cerfeuil, January 17, 2023

- Sarah Mak (Singapore), September 6, 2022

- kierlani, April 13, 2020

1 of 1 people found the following review helpful:
A perfect vessel, April 3, 2020

Neon Haze had an easier gameplay than another games of Porpentine, but it is indubiously a Porpentine game : time and links between passages are well-managed (the running, for instance) ; each word matters and touches your heart (moreover, the graphic and sound design by Brenda Neotenomie are perfect).

In addition, Emily Short's review of this game is just here.


- Helena Vernon, November 4, 2018

- TheAncientOne, March 25, 2017

- Kevin Snow, February 20, 2017

- Wei Yuan Lee, December 17, 2016

- Doug Orleans (Somerville, MA, USA), May 9, 2016

- branewurms, May 2, 2016

3 of 4 people found the following review helpful:
Cyber-future Porpentine game about identity , February 3, 2016

This Porpentine game was published in Sub-Q magazine, which is filling the void many people have felt for a venue for IF publication.

Neon Haze is about someone in the future who is going through a rehab program for (Spoiler - click to show)Vessel Syndrome, which makes you feel like you are just a vessel for others, and have no identity.

You have very little interaction with other beings, and you like it that way. There is one main NPC and a few others.

Like all Porpentine games, this game is highly symbolic. The clickable words are made to look like neon lights, and there is a bright neon background. I found both of these things distracting.

Overall, this was not my favorite Porpentine game; there was a good storyline, but the visuals were highly distracting. It's worth a try, though.

Contains some strong language, violence, sexual references, etc. Nothing is very graphic, however; much less than Cyberqueen, a little more than With Those We Love Alive.


- Emily Short, August 19, 2015

- CMG (NYC), August 14, 2015


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