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About the Story
Hold your name like oxygen in your lungs.
Nominee, Best Setting - 2015 XYZZY Awards
...if William Gibson's Neuromancer and a Kavinsky album had a baby, and you hooked up a fancy brain-imaging machine to watch that baby's dreams, what you saw there would look a lot like the world of Neon Haze.
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Number of Reviews: 2
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This Porpentine game was published in Sub-Q magazine, which is filling the void many people have felt for a venue for IF publication.
Neon Haze is about someone in the future who is going through a rehab program for (Spoiler - click to show)Vessel Syndrome, which makes you feel like you are just a vessel for others, and have no identity.
You have very little interaction with other beings, and you like it that way. There is one main NPC and a few others.
Like all Porpentine games, this game is highly symbolic. The clickable words are made to look like neon lights, and there is a bright neon background. I found both of these things distracting.
Overall, this was not my favorite Porpentine game; there was a good storyline, but the visuals were highly distracting. It's worth a try, though.
Contains some strong language, violence, sexual references, etc. Nothing is very graphic, however; much less than Cyberqueen, a little more than With Those We Love Alive.
A perfect vessel, April 3, 2020
Neon Haze had an easier gameplay than another games of Porpentine, but it is indubiously a Porpentine game : time and links between passages are well-managed (the running, for instance) ; each word matters and touches your heart (moreover, the graphic and sound design by Brenda Neotenomie are perfect).
In addition, Emily Short's review of this game is just here.
If you enjoyed Neon Haze...
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This is version 5 of this page, edited by Autymn Castleton on 21 December 2017 at 9:56am. - View Update History - Edit This Page - Add a News Item