* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.
Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
You find yourself lost in the middle of nowhere. In the middle of a mystery. Who are you? Where will you go? What will you do? London. Luxembourg. Across oceans and continents. You struggle for answers. For your identity. And the faceless betrayer who left you to perish. Deception abounds. As do twisted traps and devious characters. But a wise, legendary bird named "Condor" helps in the worst of times. This brilliantly wrought mystery echoes with intricate challenges and unexpected reversals. Yet skillfully, it speaks to you in direct, simple prose. And its greatly expanded vocabulary allows you to talk to the computer in plain English. And that means hours of true enjoyment for both novice and advanced
Loosely inspired by The Bourne Identity, this is an early (possibly the earliest) example of the now-cliché device of amnesia as a way to plausibly throw the player character into an unknown environment. After your return to civilization from the desert island where you begin, the goal turns from mere survival to a search (whilst dodging assassins) for the protagonist's missing past, revealed piecemeal through the special command "REMEMBER". Once you've remembered everything, the game ends abruptly. Rather short and reasonably easy, largely due to the simplicity of the world model. The cartoonish illustrations contain vital information not mentioned in the text.
-- Carl Muckenhoupt
"As you may be aware, everyone who hasn't 'made it' and settled into the placid waters of The Civil Service must become a small business. This generally entails either clothing, feeding or entertaining those who work in the public sector and the buzz word for success is USP: the unique selling point which will give your business the edge over the competition. (Of course this country really needs small businesses to create wealth, like manufacturing or new technology - but no-one's told the bank managers who give respectability a bad name). Anyhow, I digress. The point is where on earth is the unique selling point in this product? There isn't one.
Having said all that above, this program really is good and commercial and knocks spots off the opposition. 'Good' because it sports many classy features like a superb tutorial which provides a marvellous introduction to playing adventures and includes an adventure simulation taking you through the step by step thinking behind the moves, GET ALL and DROP ALL, a strong EXAMINE command, QUICK SAVE and QUICKLOAD which allows saving within RAM, and a HELP ME CONDOR command which can be used three times when all else fails (Condor is the bird which featured in that superb BBC program set in South America). Unlike the idiotic, condescending quips of so many disappointing rivals this game's HELP function is truly superb. When you ask for help, help is exactly what you get. How this game has ticked all the boxes and managed to get every last sophisticated feature into 48K will leave the opposition scratching their heads for some time to come. 'Commercial' because it has a superb picture at each location, very well-designed and drawn. Rivals will be particularly impressed by the subtle use of colour and shading to give the graphics a very distinctive flavour. Whoever designed the graphics certainly deserves a pat on the back."
See the full review
During the stay in Luxemburg the atmosphere though portrayed in hues of magenta, blue and green is really quite tense, and the more wary will save often to ensure death is not the final frontier. As the plot thickens, and you piece more clues together in order to regain your memory, it becomes apparent that they didn't knock the game together in a couple of days, but really made an effort to make an interesting and engaging adventure.
See the full review
|Average Rating: |
Number of Reviews: 2
Write a review
This game is routinely ranked higher and remembered more prominently than its sibling The Tracer Sanction--so much so that at press time, Tracer isn't even listed in IFDB. That is a shame. Mindshadow's story is weak and it overall offers little challenge or depth. The Condor gimmick is fun but apart from being competently executed, Mindshadow isn't particularly noteworthy even as an artifact of its time.
I got ahold of this game as part of the Interplay's 10th Anniversary Anthology. The box art and the accompanying CD audio track with the installer made this game immediately captivating.
It's a rather simple game compared to most IF pieces, but the engine that draws pictures with each room gives the game a unique look. Maybe it's because I'm such a huge retro fan that makes me enjoy the pixellated CGA look.
One thing to know is that the name of the game is to recover your identity, and you need to know there is a command to think about names and places, in order to jog your memory. Between the simplicity of the world model and the use of Condor to help you when you are stuck, this game shouldn't take too long to complete. If you've read The Bourne Identity, you'll see the obvious similarities here.
If you enjoyed Mindshadow...
Related GamesPeople who like Mindshadow also gave high ratings to these games:
|Balances, by Graham Nelson|
Average member rating: (35 ratings)
"A homage to Infocom's Enchanter Trilogy, at the same time showing some of the things that Inform is capable of doing." [--blurb from The Z-Files Catalogue]
> by @, by Aaron A. Reed
Average member rating: (24 ratings)
On the surface, > seems to be a traditional adventure game, featuring treasure, an NPC, a puzzle, and a happy ending. However, matters are complicated by the realization that the work's purported author is actually a character within the...
Zork: The Undiscovered Underground, by Marc Blank, Michael Berlyn, and G. Kevin Wilson
Average member rating: (29 ratings)
Grubald the Bold, Matchlick the Mighty, Linklaw the Lucky; all of the great Heroes are busy, laid up, contracted or dead. So it is you who gets to explore a never before seen part of the Great Underground Empire, giving you the chance to...
PollsThe following polls include votes for Mindshadow:
A Poll About ... A Poll About ... Hm. That's Funny. I Can't Recall. by Ghalev
As of the founding of this poll, the IFDB has only seven games with the "amnesia" tag. I don't buy that for an instant. Please vote for games where the player-protagonist-person is dealing with a bout of forgetfulness (usually about who...
This is version 7 of this page, edited by jcompton on 20 June 2020 at 3:10pm. - View Update History - Edit This Page - Add a News Item