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5 of 6 people found the following review helpful:
Brume as played in the French IFComp 2008, March 19, 2011

While the English interactive fiction community regards long, elaborate works as an ideal, French authors seem to prefer small but well-made games (Ekphrasis being the exception that strengthens the rule). Brume is an escape-the-locked-room puzzle, very simple, but almost flawless. Except for a couple of unimplemented objects and an overwrought blurb, I have no complaint.

The game is made to convey a particular mood, and it does so with a carefully designed environment and short, well-written descriptions. The timed mood messages and occasional sudden deaths (they're undoable...) help, too. The puzzles are very basic, which is just the way I like them, but since the game is so small, more red herrings would not have been out of place. The author has clearly mastered the basics of text adventure authoring. I recommend just a little more ambition next time.

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Danielle, March 19, 2011 - Reply
Your description of this game makes me wish I knew French so I could play!
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