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3 of 3 people found the following review helpful:A short and simple game with surprisingly little feedback, October 24, 2021
Related reviews: less than 15 minutes
I took a lot of ballroom dance classes in college, and I remember one of the biggest problems a pair could have is noodle arms. If the arms are rigid, the two dancers can communicate effectively, but if they're lose, dancers tend to step on and run into each other.
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Andrew Schultz, October 24, 2021 - ReplyPrevious | << 1 >> | Next
It actually worked for me, but because of the way it worked, I can see how it wouldn't for other people.
I put it aside to go to another entry and came back to it later. When I did, I (Spoiler - click to show)got the full ending, and I asked myself the game's ending questions about a few things. Having that game in 2 seemingly final states helped the experiment work for me, though I may have been lucky.
Of course this brings up the question of what's the shortest tedium simulator around (or the one with the most replay value months or years later) that can spur you to do the stuff you *really* want.