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Explore an abandoned manor in this text-based game.
You just inherited a manor from your great-aunt who disappeared without a trace ten years ago. You didn't know her well, but your family remembers her as a very strange woman. What will you find in her mysterious, abandoned manor?
Made for the Text Adventure Literacy Jam.
8th place - Text Adventure Literacy Jam
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 2 |
This Adventuron game was designed for the Text Adventure Literacy Project, and it seems designed to be safe and simple. Only two-word commands are used.
It has a fairly large map with around 20 locations (?) and a few puzzles, including a combination safe, keys, and examining puzzles. The idea is that you are exploring an old mansion and discovering its secrets.
There aren't a lot of surprises here, except perhaps the ending. There is a light puzzle that was kind of interesting, though.
A very traditional entry in the well-trodden "explore your eccentric relative's mansion" genre. The Manor on top of the Hill (I feel like the "t" of "top" should have been capitalized there) has no graphics unfortunately, but makes up for it with a lot of characterful locations, evoked succinctly in their short descriptions. Some lock-and-key puzzles, a dark room that needs to be lit up, a code to be cracked, and an inventory puzzle or two give text adventure beginners a nice, quick, friction-less tour of the standard puzzle types. The choice of font and colour scheme feels very Commodore 64. Good stuff.
Your crazy friend/relative's crazy house by Malasana
"The archetypal IF setting will always be Your Crazy Friend/Relative's Crazy House. It's the perfect way to work through all the classic IF tropes - plenty of puzzles to solve for no other reason than to see what's beyond, sealed-off...