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From COMPUTES!'s "Guide to Adventure Games" Tower of Mystery is a BASIC program designed to illustrate some of the concepts of adventure programming and to serve as a starting point for writing your own adventure programs. The object is to enter an old factory building where the world's only remaining copy of Adventure is reputed to be stored, and to leave with a tape containing a copy of the program.
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 |
I played a Python 3 port of the original BASIC game. It's at { https://www.ifarchive.org/if-archive/games/python/tower.py }. I counted 14 rooms. About 6 things to do (arguably "puzzles"), one of them had me stumped for a while. Can finish it in about an hour if you don't hurry.
I encountered two states in which the game was impossible to finish. I believe they were by design.
What's Not So Good:
- No plot. No NPCs.
- Super minimal, colorless room descriptions.
- 2-word parser.
What's Good:
+ Historical interest. (Decades ago, lots of people typed this in from a magazine & ran it.)
+ 2-word parser is adequate for this world.
+ Short & easy, for when you want to get your game on without taxin' yer noggin'.