Area 51, by Jim Gerrie (2016) (2 ratings) Calling all classic IF BASIC game players! I have created a new 10 Line BASIC text adventure for the TRS-80 MC-10 Computer. It is called "AREA51" and can be found in the 4K directory of the JimG...
The Doctor's Adventure on Scaro, by Jim Gerrie (2012) You’re an inveterate tinkerer. Because you have a Ph.D. in Physics, and also because this is a fact you never hesitate to remind people about, your friends call you "the Doctor." Because of your...
Dungeon, by Jim Gerrie (2006) This game is based fairly closely on the old basic rules of D&D. On the dungeon screen, red walls definitely contain no secret passages, while the orange walls are ones you haven't searched yet....
Fest Quest, by Jim Enness and Jim Gerrie (2013) A game made for the annual Coco Fest's held every year in Chicago Developed from "Monster Pit" (for the Sinclair ZX-81) by Jim Enness. You are at the 22nd Annual “Last” Coco Fest (a...
Cave Hunt 3D, by J.T Rawlinson and Jim Gerrie (2007) A simple but somewhat addictive cave crawl--You find yourself at the center of a dark labyrinth and must find a way out using all of your senses, including hearing (the intensity of the sounds...
"The Secret of Flagstone Manor by Brian Betts of Mountain Valley Software is reportedly Australia's first text adventure from 1981. Or so..." - See the full review
"There is a text adventure program that I have been wanting to complete for a long time. It's by Jason Dyer. The name of the game, "The..." - See the full review
"The Basic source code from the Sinclair Spectrum that I worked from to port this game to the TRS-80 MC-10 was very buggy and unwinnable...." - See the full review
"I stumbled upon a text adventure in a PDF of a book on the Color Computer Archive. I couldn't find any information about it on any of the..." - See the full review
"This program, written in BASIC for the TRS-80 Color Computer (Coco) and now ported by me to the Coco's little brother system, the MC-10,..." - See the full review