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"You are playing a small child dropped off at the house of its aunt, on a desperate quest for candies. This is a beta version of "Candy."" [--blurb from The Z-Files Catalogue]
| Average Rating: based on 9 ratings Number of Reviews Written by IFDB Members: 4 |
This is an unfinished game from the enigmatic Rybread Celsius. The puzzle of how genuine he was has never been solved, and while some have called him a dadaist, a postmodernist, and a genius, others have denounced him as a mere troll, or someone playing a clever joke by offering up baffling nonsense as art and laughing when pretentious critics praise him. Well maybe the laugh's on me, but I like Rybread's bizarre prose and strangely atmospheric games, even though they are often hard to solve without a walkthrough.
This unfinished fragment from the author is brief indeed, but still has two grams of that twisted Rybread magic. Playing as a little girl, you search your sleeping aunt's house for candy. It's hard to find though, as the game informs you with very little subtlety that your aunt is anorexic, and has thus purged it from the house. There are three rooms, and three pieces of candy to get, but Rybread does well in this small expanse. Two wonderful moments: (Spoiler - click to show)descending into the carpet, and reading about the knife. The way the girl nonchalantly descends is striking and feels like genuine insight into the mind of a child and their imagination. The note next to the knife is chilling, indicating that the aunt's anorexia has developed into body dysmorphic disorder (BDD).
Considering how interesting these few rooms are, it's a shame that Rybread never finished it. I'd like to see more, but I'm glad we have at least this glimpse.
This is an unfinished Rybread Celsius game about body image. More than other Celsius games, there are bugs, entrances not matching with exits, u implemented items, quirky syntax.
At least this one has a message, about body image. It wasn't that bad of a message; as I said in another review, this author would fit in well with some of the absurdist Twine authors.
As of the writing of this review, "Candy" is not at all finished and very buggy, but holds some interest. What little there is in this game presents a fun satire, most notably of societal encouragement of eating disorders, in a fairly rich (if currently tiny) environment. Were it finished, I would recommend this game.
A bizarre and unsettling "game" with very little interactivity. The theme of the game seems to be anorexia, but this doesn't seem to have been developed. Lots of spelling mistakes, programming errors, and inside jokes, and it even features that old favorite, takeable objects listed in the room description. In other words, a typical Rybread Celsius game.
-- R. Serena Wakefield
SynTax
This is another extremely short game programmed with Inform - four locations, three bits of "candy" to find - and should take about ten minutes from start to finish; if you manage to suppress your irritation with the awkward phrasing, poor grammar and hopeless spelling long enough to persist to the end.
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