Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
"You are King Arthur of Britain who wants to spend the night in a pub. But your wife, Queen Guinevere, won't let you. Adventures await as you try to leave your castle without your wife knowing." [-- blurb from Competition '99]
22nd Place - 5th Annual Interactive Fiction Competition (1999)
A parody of sorts of the Arthurian genre--you're King Arthur, and you want to go out on the town with the boys, but you have to evade Guinevere to do it. There are a few funny moments, but only a few--mostly, your character is a lout who happens to be named King Arthur, and you poke around the castle solving fairly ho-hum puzzles with some guess-the-verb moments. If the premise amuses you, it might be worth trying; otherwise, skip.
-- Duncan Stevens
This could very easily have been written as an overly-clever Douglas Adams pastiche, but that would've spelled instant doom for this project. Instead, the author chooses a tone not at all unlike the comedy of Norm Macdonald, and it's a perfect fit.
-- Adam Cadre
See the full review
>INVENTORY - Paul O'Brian writes about interactive fiction
I found no bugs in playing the game, and only a very few errors in the prose mechanics. I still didn't have a particularly great time playing the game, but a large portion of that reaction is due to the fact that I didn't find the premise very interesting. Perhaps people who enjoy broad domestic farce would like it more. In addition, if a second edition of the game emerges that implements the puzzles a little more robustly, King Arthur's Night Out will be a solidly coded, if a little bit odd, piece of interactive fiction.
See the full review
|Average Rating: |
Number of Reviews: 1
Write a review
You're King Arthur, and can't leave because Guinevere won't let you.
This is a short game, yet still frustrating. The many actions you have to do are hard to conceive of before doing them.
The author said on rec.arts.int-fiction that they wrote this game in 3 days, and it shows. It's not horrible, because the scope was small enough to allow for some polish, but it doesn't sparkle.
My new walkthroughs for July 2018 by David Welbourn
On Friday, July 6, 2018, I published several new walkthroughs for the games listed below! Many of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works of...
Favorite ALAN games by Anya Johanna DeNiro
These are some of my favorite games written in the ALAN IF-development language. With a lower learning curve and a more natural-language programming environment, ALAN v2 definitely filled an important role in IF before the advent of...