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Review

1 of 1 people found the following review helpful:
Story > gameplay, July 11, 2024
by Tabitha (USA)

The problem with hype is that it raises your expectations, and when the hyped thing fails to meet those expectations, it inhibits your enjoyment in a way you wouldn't have experienced if you'd gone in without those unfairly high hopes. I've experienced this with a lot of popular IF works, not just this one, so it's definitely more me than the game--and it was a very good game! The completely alien perspective, positioning humanity as foreign, is narrated in rich language that uses common English words in never-before-written ways and was compelling and lovely to read. The horror elements were well done, understated in their matter-of-factness, which made them all the more horrifying. Contrasted with this, the beauty of the Song, of the alien world, of the bond that forms between alien and human--it all makes for an excellent story.

But I think I might have enjoyed it more if it were a story alone, a work of static fiction rather than a game. The whole time I felt like I was being guided through an on-rails experience, always nudged in the correct next direction, not encouraged to experiment or take my time. While I appreciate the game's helpfulness in keeping players on the right track, allaying potential frustration, what I enjoy most about parser games tends to be the exploration and experimentation that the form typically encourages. Coloratura held my hand a bit too much for my liking; I would have preferred a little more freedom.

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