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CYPHER: Cyberpunk Text Adventure

by Carlos Cabrera and Javier Cabrera

Science Fiction

Web Site

(based on 2 ratings)
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About the Story

Ever since you came back from the Moon colonies you've been struggling to get into the smuggling business again. Things aren't as easy as they once were though, especially without your old pal Eddie around. It was him who brought all the major players in the market to do business with. And boy did they line up to hire you. Even the Yakuza used to pay almost twice the standard rate for moving passcodes through the international borders inside your Synapse.

All you've got now is a French crook that goes by the name of Lime, who cares more about setting up his own deals than bringing new quality customers on board to work with.

You always knew working with that french bastard was trouble, only you never realized how much until one of the deals he had setup went wrong.

Game Details

Editorial Reviews

Adventure Classic Gaming

"The developer has an obvious passion for text adventures, but it seems more enamored with the feelies and extras than what is really important in a text adventure game: careful writing and a halfway intelligent parser." (Matt Barton)
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Adventure Gamers

"You get this all from a wall of text, as you might expect, but also through an inventive use of audio and visual additions that are perhaps CYPHER's greatest contribution to its genre." (Jason L. Blair)
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"Of course -- gorgeous visuals or not -- a text adventure is only as good as its story, and Cypher definitely excels in this category." (Dant Rambo)
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Gaming Enthusiast
"I found the story to be really interesting, but what I loved even more is the great atmosphere. The descriptions are very vivid and you have no problem imagining what is happening at the moment. For me, the whole game had this Deux Ex and Gemini Rue feel about it, which was brilliant. One thing though, that I didnít like were the grammar errors and typos." (Toddziak)
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HalfBeard's HUD

"Cypher is a fundamentally flawed game. Itís a text adventure wrapped in sound and imagery that does a good job of painting the cyberpunk world of NeoSushi (For some bizarre reason Tokyo has changed its name to NeoSushi, Iím not sure if this is a joke or a dig at corporate sponsorship). But all the work that went into immersing the player with the audio-visual experience is completely shattered by the arbitrary and tedious text adventure mechanics that are simply broken. There isnít a healthy pool of recognizable phrases, words and sentence structures plus the gameís own internal logic will often chop and change to confuse and confound an already agitated gamer." (Michael Raston)
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"The amount of content, the graphics, and even the sound are a testament to how much effort has been put into Cypher. That's why it's so unfortunate that Cypher is riddled with grammatical errors and poor spelling throughout the game. If that wasn't bad enough, the gameplay itself is convoluted and, it consists of overly complicated command phrases and an odd way of making trivial matters an illogical exercise in futility as you attempt to figure out exactly how you should be wording those command phrases."
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Jay Is Games
"Cypher's vision of a cyberpunk future is immaculately crafted in its grit. The game is dark, oppressive, and has atmosphere so thick you could choke on it. It recalls all the most notable works of the setting's tradition: Blade Runner, Snatcher, Johnny Mneumonic... even a little bit of A Mind Forever Voyaging. [...] One only wishes that it was a city easier to navigate. Cypher text-parser was developed from the ground up, a state of affairs that has both it's benefits and liabilities, and, in this case, mostly the latter."
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CYPHER: Cyberpunk Text Adventure on IFDB

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The following polls include votes for CYPHER: Cyberpunk Text Adventure:

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I couldn't find an easy way to search for this, so I figured I'd ask the hivemind: What games use graphics and/or sound to enhance the gameplay, similar to City of Secrets and Necrotic Drift?

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This is version 5 of this page, edited by Edward Lacey on 20 April 2013 at 6:08am. - View Update History - Edit This Page - Add a News Item - Delete This Page