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Science versus magic illustrated here, June 9, 2016by IFonthebrain I think Jon Ingold did a fantastic job writing this game, and filling it with puzzles--again following the puzzle-in-every-room formula, which kept me occupied. But what prompted me to give only 3 stars to this work was how the game seemed to repudiate or disavow the story in The Mulldoon Legacy, of which MM is a sequel or epilogue. If you have played TML, I would invite you to play this game, much of the territory is the same, and there is little here to surprise or confuse you--for example, you know what the sundial and mosaic were for in TML. Call me sentimental, but there is no teleportation, no time travel or any kind of magic in this game(until the end), which may disappoint TML vets. However, I do think that the author was clever about how he dealt with the differences between the two games, and those who have played TML will notice this as they play this game. Was this review helpful to you? Yes No Remove vote | Add a comment
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