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A wizard has done fiendish things to a village, and you have to find a way to stop him...
[--blurb from The Z-Files Catalogue]
25th Place - 2nd Annual Interactive Fiction Competition (1996)
| Average Rating: based on 3 ratings Number of Reviews Written by IFDB Members: 1 |
This game can be best described with a quote: "As the water attempts its cruel defication of your body, it meats its enemy." Rybread Celsius is infamous for games with bad grammar, bad implementation, and small, confusing maps.
But some of it seems to be intentional. This game is about a magical town where everyone can glow. But you don't know this unless you read the walkthrough, which contains a lot of necessary background information. The game has randok, unnecessary items like a mirror that shows your bones.
If you like purposely bad games, here you go.
A small game with little to reccomend it. Has a hackneyed plot (Save Town from Evil Wizard) and little to interact with (only three objects, only one relevant). The prose is awkward, ill-spelled, and rife with grammatical errors. Feels like a badly-run D&D campaign.
-- Carl Muckenhoupt
SPAG
On the plus side, the first puzzle's actually quite good if you cut away the misleading responses - I like the idea of dealing with a situation when you (apparently) have nothing that can help you. This, however, is not enough to rescue the game.
-- John Wood
I tried to like this one (I really did!), but even after finishing it I felt I had virtually no grasp of the world the author was attempting to create. It's fantasy, of course, but aside from the introduction, there is virtually no text to help players learn more about the world around them. Most rooms are empty and useless, and many of them have obscure pop-culture jokes that appear hopelessly out of place.
-- C.E. Forman
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>INVENTORY - Paul O'Brian writes about interactive fiction
Well, this is without question the worst writing I’ve ever seen in a piece of interactive fiction.
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