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| Average Rating: Number of Reviews Written by IFDB Members: 3 |
This game is essentially one of the coding examples from the Inform manual. It consists of two rooms, one with a locked door and a key. There are no real surprises; decompiling shows no hidden content.
The game is polished, but is not descriptive, has little interactivity, low emotional impact, and I wouldn't really play again. According to my rating system, it's 1 star.
You find yourself locked in a room. Can you unlock the door?
Locked Door is a two-room game centered around one puzzle. The game can be solved in four turns.
I am usually a fan of terse writing, but Locked Door takes it to an extreme. Not only is the game very short, but almost nothing in the game has a description, although examining yourself does produce the rather humorous response of “just some dude.”
On the positive side, I didn’t encounter any bugs or typos.
I realize that Locked Door was an exercise in minimalism, but there is simply not enough here to warrant a recommendation.
As Mathbrush said:
"This game is essentially one of the coding examples from the Inform manual. It consists of two rooms, one with a locked door and a key. There are no real surprises; decompiling shows no hidden content.
The game is polished, but is not descriptive, has little interactivity, low emotional impact, and I wouldn't really play again. According to my rating system, it's 1 star."
Additionally I have to say that there is no command to go through that door, there aren't also any cardinal directions available.
Try to create a bit more inmersive games although these will be short ones.
New walkthroughs for April 2025 by David Welbourn
On Monday, April 28, 2025, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works of...