Castle of the Red Prince

by C.E.J. Pacian profile

Fantasy
2013

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Reviews and Ratings

5 star:
(11)
4 star:
(19)
3 star:
(20)
2 star:
(2)
1 star:
(1)
Average Rating:
Number of Ratings: 53
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- Tabitha / alyshkalia, December 26, 2023

- Edo, August 17, 2023

- Bell Cyborg (Canada), July 21, 2023

- Kastel, June 20, 2023

- Nitori, June 7, 2023

- Wanderlust, February 26, 2023

- TheBoxThinker, October 1, 2022

- Amun100 (UK), July 26, 2022

- Titania Lowe, January 24, 2022

- Little Bilham (Atlanta, GA), September 15, 2021

- Pinstripe (Chicago, Illinois), February 27, 2021

- William Chet (Michigan), July 20, 2020

- Zape, June 21, 2020

- kierlani, April 14, 2020

- Ruber Eaglenest, May 26, 2018

- TheAncientOne, February 4, 2017

- leanbh, December 1, 2016

- IFforL2 (Chiayi, Taiwan), December 1, 2016

5 of 5 people found the following review helpful:
Interesting gameplay idea that could have carried a larger game, May 1, 2016
by Rollersnake (Rogers, AR)

For once I wish the author HAD made a longwinded classic-style quest. Castle of the Red Prince provides a good setup for one, a GREAT navigation gimmick, and then barely enough content to illustrate the potential of the gimmick.

As for what's there, my only problem is the same syntax issue with the foundation puzzle that another reviewer commented on. I just really wanted to spend more time playing around with the cool idea the author had.

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- jakomo, March 30, 2016

- Dhary, March 3, 2016

- E. W. B., February 23, 2016

2 of 2 people found the following review helpful:
An odd, short horror/fantasy game where all locations are present at once, February 3, 2016

This game is intended for beginners, and seems almost like a demo of a new system, but only in the way that Galatea was the demo for a new system (I.e. It is still well-polished).

The new system is interesting. You can instantly return to any of the dozen or so locations by typing X [LOCATION]. You can talk to anyone, anywhere, or take any item, without traveling there first.

The plot itself is just vaguely sketched out. There are hints about who you are, some big hints about the red prince, very little history. The game is short.

Basically, you are an adventurer and scholar who is trying to stop the Red Prince who lives in a castle above a village.

Overall, though, it was a fun experience, and a nice change from Lovecraftian horror.

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- Veraloo, January 20, 2016

- branewurms, December 29, 2015


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