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1-18 of 18 - Brad Buchanan (Seattle, Washington), November 14, 2022 - Edo, January 16, 2022 2 of
2 people found the following review helpful:
A story-focused game about Christian-themed anguish, February 3, 2016by MathBrush This game, which won the Golden Banana of Discord in IFComp, is a story-focused game. Despite a few searching puzzles, most of the game consists of cutscenes. You go back and forth between two worlds, reenacting a horrible tragedy, and your guilt in it. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
1 people found the following review helpful:
Interestingly Flawed, January 3, 2015This is quite the flawed game: the writing is at times filled to the brim with similes and metaphors, many confusing, there is frequently a huge amount of text between commands (more than a page even), and there is a lot of waiting and talking (the conversation system is just typing TALK TO PERSON repetitively). You are often forced to perform actions you don’t want to, but in a “there’s nothing else you can do in the scene and the game is stuck until you do” way rather than in a more effective Rameses style. Long descriptions are often not cut down when seen a second time even when it feels natural that they would. Was this review helpful to you? Yes No Remove vote | Add a comment
- DJ (Olalla, Washington), February 14, 2013 - Jaxcap (Arizona), December 10, 2011 - Hannes, November 12, 2011 - Ben Cressey (Seattle, WA), January 25, 2011 - Kake (London, England), December 7, 2010 - Audiart (Davis, CA), April 6, 2010 - James Hall (UK), January 8, 2010 4 of
6 people found the following review helpful:
Ok, It's not photopia, January 6, 2010by Grey (Italy) No, it's not. But it tries very hard to be it. Was this review helpful to you? Yes No Remove vote | View comments (2) - Add comment
Baf's GuideThe story and atmosphere are great (and that in spite of the fact there are some minor problems with the writing). The game uses a device I'm personally very fond of - gradually melting together two realities. The gameplay, however, probably isn't to everybody's taste, since it's pretty linear and includes long sequences where the player just has to press "z" turn after turn. Puzzles are rather easy and shouldn't be a problem. All in all, Condemned is a huge, incredible improvement in comparison with this author's previous games, and one of the most moving works of IF I've ever encountered altogether. I'm really disappointed it ended up so low in the Comp. - Juhana, November 16, 2009 - Dannii (Australia), November 12, 2009 - Ben Treat (Maine, USA), November 2, 2009 - perching path (near Philadelphia, PA, US), October 17, 2009 4 of
5 people found the following review helpful:
Condemned, October 16, 2009A highly linear game with painfully drawn out cut scenes, Condemned appears to be the work of a teenager, and a 'disillusioned' one seems as good as any. The language is often awkward (both of the 'void' instead of 'devoid' variety, and a general attempt-at-a-literary-tone turgidity that makes reading through the often exceptionally verbose text more of a chore than it need be). Prolixity notwithstanding, the story does repeatedly achieve a sense of suspense and disquiet, at least until you get sick of pressing 'z' eleven times in a row (as is specified in the walkthrough not once, but twice!) and begin skimming the text waiting for the inevitable to happen. Was this review helpful to you? Yes No Remove vote | Add a comment
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