This game, which won the Golden Banana of Discord in IFComp, is a story-focused game. Despite a few searching puzzles, most of the game consists of cutscenes. You go back and forth between two worlds, reenacting a horrible tragedy, and your guilt in it.
I found it to be heavy-handed; I feel like games such as Map and Euydice deal with similar feelings of regret in a more nuanced way.
Also, the Christian theme seems underutilized; the cross is heavily referenced, and a bit of guilt and repentance, but much of the atmosphere seems like a new synthesis of thought that doesn't mesh well with preexisting Christian themes.