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Big Nose on the Big Pyramid

by Andrew Schultz profile

(based on 1 rating)
1 review3 members have played this game. It's on 1 wishlist.

About the Story

Inspired by the IF Arcade Pack way back in 2001, this takes on one arcade game that wasn't put through the ringer yet: Q*Bert. It mimics the tougher levels--but without enemies. The final level includes an additional twist. A silly April Fools joke I meant to share for years.

Ratings and Reviews

1 of 1 people found the following review helpful:
Q-Bert in text, December 8, 2022
Related reviews: 15-30 minutes

I was browsing through games published this year without reviews, seeing if I missed any good games.

I saw an Andrew Schultz game with no reviews, which is surprising because of his well-known style and positive general audience reception of his games.

It seems this was an April Fools game in the style of the old IF Arcade pack, which had some very funny games and some very traumatic/horrifying games.

This is an optimization puzzle game where you have to change the colors of a board that is an isometric triangle of cubes, but presented in text form. Your goal is to change the color of every square on the board.

It's a fun challenge, and I appreciate that the game doesn't punish brute-forcing things. I found some fairly simple solutions, but they took a ton of turns, so getting faster would be hard.

Overall, it was polished, pretty descriptive, I had fun and liked the interactivity. This is a small and simple game, but I'm giving 4 stars because it achieves what it sets out to do in a smooth and forgiving way.

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News

Big Nose quick release 2April 5, 2022
I had a big oversight on release 1, and I wanted to sneak this in before the Spring Thing entries were posted, because -- well, the authors there put more serious work into their submissions. Also, this is a re-release that maybe shouldn't have happened.

Apparently I skipped a few levels when building the final release, because I wanted to test final levels and forgot to reset the initial level variable.

The new build has an improved walkthrough, more fake linear-movement commands that get rejected, and an ABOUT segment.

Thanks to Wade Clarke and DrkStarr for their kind support in alerting me to some pretty major issues.

If you've already beaten Big Nose, you will just get to see some easier levels. But if you haven't, you can now ramp up.

I also made the source code publicly available on https://github.com/andrewschultz/big-nose. It was formerly private on bitbucket.

Coding for the pyramid was actually done using a 7x7 array, and Q*Bert's location was tracked using variables that tracked SW and SE offset from the top. If they are more than 6, or either goes below 0, he falls off. It seems odd, but it is just the first quadrant of the X-Y plane rotated 135 degrees clockwise.
Reported by Andrew Schultz (updated on May 11, 2022) | History | Edit | Delete
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This is version 2 of this page, edited by P-Tux7 on 10 October 2024 at 1:57am. - View Update History - Edit This Page - Add a News Item - Delete This Page