Requires a TADS interpreter. Visit IFWiki for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Volcano Isle

by Paul DeWitt


(based on 2 ratings)
1 review

Game Details

Language: English (en)
Current Version: Unknown
License: Freeware
Development System: TADS 2
Baf's Guide ID: 1694
IFID: TADS2-668AFCF2A957BEF60D7544538189F577
TUID: 8d5mggdejozxp0kk


42nd Place - 7th Annual Interactive Fiction Competition (2001)

Editorial Reviews

Now this is what I call an adventure! Volcano Isle is a traditional TADS text adventure which has got everything an adventure should have - an evil guy to defeat, treasure to collect, good scenery, a tree to climb, a maze, and a great ending. There are a few nods to other games which you'll recognise ... I just loved it.
See the full review

>INVENTORY - Paul O'Brian writes about interactive fiction

Volcano Isle, with its sparse implementation, mindreader puzzles, maze, and inventory limit, annoyed me greatly. The game clearly wants to pay homage to Zork -- that suspicious-looking individual carries a "vicious-looking stiletto"; there are various treasures to collect, and a place to deposit them; there's a tree to climb, a rope to descend, and, of course, a maze. Unfortunately, the whole thing ended up feeling like an amateurish copy of something that was a) more than the sum of its parts because of quality implementation and writing, and b) interesting because it was doing some of these things for the first time rather than the 500th. Volcano Isle is neither.
See the full review


- View the most common tags (What's a tag?)

(Log in to add your own tags)

Member Reviews

5 star:
4 star:
3 star:
2 star:
1 star:
Average Rating:
Number of Reviews: 1
Write a review

1 of 1 people found the following review helpful:
An old-school game with changing colors about collecting treasures, July 16, 2017
by MathBrush
Related reviews: about 1 hour

This game is kind of a mish-mash of things, with a seedy individual like the thief in Zork, and a plot about collecting treasures.

I knew I was in trouble when I found myself in Maze Room 1. It was even worse when I discovered that the walkthrough didn't help here due to the maze being randomized.

There were some fun action sequences later on, but the game was too underclued to be easily completable.

This is version 4 of this page, edited by Paul O'Brian on 7 May 2022 at 11:45pm. - View Update History - Edit This Page - Add a News Item