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Language: English (en)
First Publication Date: April 2, 2013
Current Version: 2
Development System: Inform 7
Sequel to Shuffling Around, by Andrew Schultz (as Ned Yompus)
Followed by sequel Tours Roust Torus, by Andrew Schultz
2nd Place - Spring Thing 2013
Emily Short's Interactive Storytelling
Spring Thing 2013: A Roiling Original
Like its predecessor, A Roiling Original is very thin story wrapped around puzzles dictated by the available concepts. The characters and environments are strongly surreal, with elements such as a wall made of paper, or a pit of seeds.
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paean to wanderings
This is a sequel to the anagram-based wordplay game from IF Comp 2012 Shuffling Around, and delivers a very similar experience. Once again, it offers a good deal of brain-puzzly fun, but for my tastes there's not enough narrative or IF-gameplay-like content to distinguish it from a series of pen-and-paper anagram puzzles.
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Number of Reviews: 1
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The protagonist has run afoul of his new citizens after taking the throne in Shuffling Around. There are (very minor) tweaks to the gameplay, but this is still largely an anagrammers delight as you transform words into other words.
The story is still quite thin, which may disappoint more character-driven players, but the mechanics and prose are fun and engaging.
My main complaint about the first game--the ambiguity between the extra hint & the regular hint, and the inability to swap them mid-game--is reconciled in this version. You have a device which can switch at will between cheat/no-cheat mode.
In general, I found this game harder and less forgiving than the first; I didn't ever have to view help files for the first game, but sometimes had to consult them to complete Roiling Original.
I'd highly recommend this game to fans of the original and of anagrams. Have fun!
Games with unique hint systems by delano
I'm looking for games that offer hints in any way, except for printing them in sequence on the screen. For example: characters that offer hints; objects that, when examined or used in a certain way, suggest actions to the player; etc.
Great game sequels by Teaspoon
Whilst writing a review of "All Alone", Joey Jones's sequel to his game "If I Wasn't Shy", I became curious - how many examples of sequels are there in IF? Preferably good ones.
The most underrated game you've authored by Anya Johanna DeNiro
Interpret "under-rated" however that means to you. Perhaps it's one that's simply not played very much for whatever reason. Or it's a game you consider flawed but still worth playing, or an early effort that you are fond of.