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1 people found the following review helpful:
![]() Excellently written and very peculiar, Toadstools takes you on a mythical-scientific trip through the forest. A good amount of thoughtful world-building seems to lie behind it, part satirical and part wondrous, providing enjoyment, engagement and immersion. As a choice IF, it certainly feels like a puzzle, like you could get rich, crazy or die of hunger, depending on your choices. Still, I was not able to ascertain if this actually is the case, nor whether a good ending exists, during my play. As a horror game, it’s not particularly scary, at least not in a brutal way, though I guess one would have to be of some age to enjoy it. Was this review helpful to you? Yes No Remove vote | Add a comment
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1 people found the following review helpful:
![]() This game reminded me of Princess Mononoke crossed with Hybras from Sunless Skies. Was this review helpful to you? Yes No Remove vote | Add a comment
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2 people found the following review helpful:
![]() A Twine about a magic mushroom picker lost in the woods after eating one of his finds. Quite verbose, with a big web of links, so reading it feels like the player is stumbling though the dense undergrowth, just as the character is. A cool mirroring of narrative theme and choice-space design. The physical actions the character performs to try to find his way out probably make up only 10% of the clicks, the other 90% being inner thoughts: about his job, his company, the woods and its mysteries, the mushrooms and their effects. Lots of intriguing notions are set up (the God of the Woods for example), but my playthrough ended abruptly before seeing any of it pay off properly. I assume you can use the various mushrooms you find to affect the outcome, but I didn't figure out how. Was this review helpful to you? Yes No Remove vote | Add a comment
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