Chances are, there are not too many people who remember, but in 2001, when Nintendo had announced the release of a new Metroid game for GameCube, game critics feared that it wouldn't make the transition to 3-D. One magazine from that time had a three-frame comic showing worse things that could have happened to Metroid. One was to make it into a text adventure game. The other two were to make it into a Dr. Mario-style puzzle game, or a rhythm game not unlike Space Channel 5.
The author must be one of the few other people to have read that, because before long, there was a TADS game based on that very idea. It is deliberately primitive, to emphasize just how bad it would have been to actually turn Metroid into a text adventure game. Just shoot metroids as they come and use healthpacks when necessary. Repeat until you die.